Jeff Patton JeffPatton Location: Lexington, USA Language(s):
English Member Since: August 2002 Last Updated: 14 November 2009 Portfolio Views: 1069041 Chosen as Favorite: 521
I remember you saying something on how to get rid of the washed out colors when using the photographic exposure control, but I can't find it. I've googled around and I've seen that people recommend adjusting the input gamma of the bitmaps, but I'm not using bitmaps. I'm just using default diffuse colors, and they still look very washed out. Have you got a quick tip for me?
Also, I asked this in the forum, but didn't get a satisfying response. How do I create a photometric point light that give me soft shadows? For instance when creating a lightbulb hanging from the ceiling in a basement. The free point does'nt have any radius or area parameters so how do you get soft shadows from the free point? Or how do you get soft shadows coming from 1 photometric light at all?
I've tried using 2 area lights rotated 180 degrees to eachother, but that creates unatural lighting along the axis where they intersect.
Justin - I think I tried Modo a while back, before it had rendering capabilities (or was that silo I tried, I dunno). I ended up getting hooked on MOI (http://moi3d.com/) as an external modeling application instead. Seemed natural to me for whatever reason. However, I'm certainly impressed by the advances in Modo, especially in the lighting/materials/rendering department. I haven't tried it lately have you? Perhaps once I get some extra cash (and time) I think I''ll have to buy a copy because it looks to be quite the capable package these days.
Do you think you could cover using render elements for and Architectural scene in a future entry? Or possibly suggest some training material thats already out there. I'm not having much sucess with creating multilple passes and re-combining them in photoshop.
I did try Modo recently, but I have not gone pretty far with it yet. I am still stuck with 3D Max so it's kinda hard to be willing to go back to the bottom level and learn your way up. I'm also trying to learn how to use Maya thru Digital Tutors DVDs. It's coming out pretty slow on the progress.
Anyway, just wondered if you've dived into Modo yet. Keep up with your great work and the tutorials are always helpful.
I'm struggling to learn my way around Maya as well. Seems really difficult to get around the interface compared to 3ds Max. Although I figure I'd probably say the same thing if I were a Maya user trying to learn 3ds Max.