Jeff Patton JeffPatton Location: Lexington, USA Language(s):
English Member Since: August 2002 Last Updated: 14 November 2009 Portfolio Views: 1069040 Chosen as Favorite: 521
Personally, I wouldn't use a skydome with photons. My dome tutorial is primarily geared towards exterior scenes where photons generally aren't required. With that being said, you should be able to pass photons through the skydome by using a photon shader, or simply by hiding the dome during the GI calculation.
Hi Jeff,
Congratulations!
Your portfolio has just been chosen as one of this week's 'featured portfolios'.
Well done and keep up the great work,
Cheers,
Tim
Hey Jeff, I just read your entry called "Ultra basic material configuration scenes" and I would love to know where I can get one those for Maya. I am currently an educated hobbyist in shader creation and would love something like that to display them. Let me know if you've seen a maya scene file anywhere. Thanks a lot and keep up the good work.
Hi Jeff,
congratulations for being featured.
i would like to thank you for sharing nice ideas in your blog.although i am not a mentalray user but i might be able use some of your methods.
Tim: Cool! Thank you very much.
Scott & Reptil: I could've sworn there was a thread in the Maya forum about creating a material test scene. But I searched today and couldn't find it. At any rate, I have a "more proper" test scene that I think I'll post as well. When I do (in the next day or so), I'll provide all the scenes in .obj format so anyone can use them that wants to.
Maryam: Thank you for the kind words.