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Jeff Patton
JeffPatton


Location:
Lexington, USA

Language(s):
English

Member Since:
August 2002

Last Updated:
29 June 2008

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283 Comments 29 Pages < 13 12 11 10 9 >
October 10, 2007. 23:35PM
name:
JCAddy
entry: Nice entry Jeff. Great new trick!
October 11, 2007. 07:27AM
name:
MaryamNademi
entry: Hi Jeff.
Thanks for the tips & updates.Very Helpful.
Cheers
October 12, 2007. 00:39AM
name:
JeffPatton
entry: thanks for the comments.
October 18, 2007. 14:23PM
name:
ToddD
entry: Great work on the new scene you posted man! Feels very natural, awesome as usual!

Todd
October 19, 2007. 01:48AM
name:
JeffPatton
entry: Thank you sir!
October 20, 2007. 16:41PM
name:
koroviev
entry: Fantastic tip for SkyPortal Lights! Thank You!!!
Just a question: I found only a good way to render the carpet with big fur, using Max's hair and fur with big root and big tip and using the basic shader(no way for me with any mr shader...) with FG+GI. But it takes much render time (but the result in really great) Your Grass-o-matic Carpet is fast to render?

Thank you!
October 21, 2007. 21:29PM
name:
JeffPatton
entry: I don't think you'll see a huge difference in render times between grass-O-matic and using the 3ds Max built in hair solution in geometry mode. For some tips on using the built-in hair solution and mental ray, check out Zap's blog entry here:
http://mentalraytips.blogspot.com/2...-revisited.html
October 22, 2007. 05:51AM
name:
MaryamNademi
entry: Hi Jeff,Camaro looks fantastic..its SO REAL!!
Great job.
October 23, 2007. 14:54PM
name:
JeffPatton
entry: Thanks for the comment. I gotta stop rendering that car..it's taking over my gallery..lol.
October 23, 2007. 15:16PM
name:
JCAddy
entry: Thanks for the new blog entry! I had no clue you could animate your exposure settings.

Fantastic.
283 Comments 29 Pages < 13 12 11 10 9 >

 
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