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Jeff Patton
JeffPatton


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Lexington, USA

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English

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August 2002

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6 May 2008

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Production shader test
3ds max, mental ray, Photoshop
February 2008


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Anytime I go out I try to take my digital camera with me so I can either grab some reference photos, textures, or in this case I took my handy "Christmas ornament on a stick" with me to grab some photos/probes for use with the new mental ray production shaders.
The production shaders are fairly easy to configure (and can be darn useful)...Kudo's to Zap!

 
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